Display Name = ""
Parallax Name = "DarkSpace1"
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Haa... Haa...\nShe should be considerably weakened..."])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>Kyuuu..."])
    ShowTextAttributes(["soniamazda_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya Mazda>My holy■■■■■s being■■nguished...\nSitu■■unfavorab■..."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>She's definitely weakened!\nLet's capture her while we can and try to change her back somehow!"])
    ShowTextAttributes(["soniamazda_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya Mazda>I mu■■■uest assist■■...\nXX-class■rame■ch, down■adi■..."])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>She's downloading Adramelech into this world...!\nShe's calling for reinforcements! We must stop her!"])
    ErasePicture([5])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[6])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[6])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>As if we'd let her--"])
    SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["soniamazda_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya Mazda>Too sl■... ■■■■■■■■such careless■■..."])
    PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya Mazda grabbed Morrigan's arm as she recklessly leapt towards her! She then began to absorb her power--"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Kuh, let me go...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Stop it, Sonya...!!"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -1])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -1])"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=80)"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[3])\", \"RPG::MoveCommand(@code=30, @parameters=[3])\", \"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka's strike staggers Sonya Mazda!\nMorrigan is released from her grasp!"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    ShowPicture([5, "80_soniamazda_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["soniamazda_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya Mazda>E■rgy■■replen■■■sufficient■...\nInitiating holy-dark■■■■...!"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>This is bad, if she's stolen power from Morrigan... Combined with that from the angel earlier, the holy and dark power..."])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>Don't get distracted by that!\nAdramelech's summoning is still in progress--"])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([7, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([90])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_adramelek_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>Down■■■■■complete...\nThird■■■■■■■■■■■■■■■..."])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>We're too late..."])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>Seraphs... This is no time for us to be quarreling. We must work together if we wish to stop Adramelech!"])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>Us, cooperate with filthy succubi...?!"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>If two XX-classes are gathered in the same place, this world will be eroded within the hour! We'll be both destroyed once that happens!"])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion>What's the plan, Eden...?!"])
    ShowTextAttributes(["eden_fc2", 2, 0, 2])
    ShowText(["\\n<Eden>............"])
    ErasePicture([5])
    Wait([60])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, 3])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 3])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 2])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[6, 3])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[6, 3])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>...Zion, Gnosis!\nConcentrate your attacks on Adramelech! Ignore the succubi for now!"])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[2, 7])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[2, 7])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, 5])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 5])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[3, 5])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[3, 5])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>Morrigan, Astaroth!\nIgnore the seraphs, and attack Adramelech!"])
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>So we're fighting together, then!\nThis could get pretty exciting!"])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>This isn't a good time to be enjoying ourselves... That XX-class has been destroyed at least twice... It's quite powerful."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>My, my... She's gonna be a tough one in my current condition."])
    ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
    ShowText(["\\n<Gnosis>Analyzing abilities...\nThree seraphs plus three succubi are approximately equal to the enemy XX-class..."])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>■■■iverg■■■■■■■■■■■■■■...\n■■■■■■■■■■■■■th■■■■■..."])
    ShowTextAttributes(["alice_fc6", 1, 0, 2])
    ShowText(["\\n<Alice>They're holding back Adramelech!\nLet's handle Sonya...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Got it...!"])
    ShowPicture([5, "80_soniamazda_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["soniamazda_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya Mazda>This body■■■■power■■■■■■...\nNow■■■■■■■■us■■■n...!"])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The holy power within Sonya Mazda has fused with the power of darkness!"])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 120, true])
    ShowPicture([10, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    TransferPlayer([0, 728, 0, 0, 0, 2])
    ControlSwitches([31, 31, 1])
    PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([10])
    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])
